Paul Batchelor has shown great loyalty to the club by serving as first team captain for nearly fifteen years. It is no easy job to be a team captain. Boards have to be arranged, clocks set at the correct rate, refreshments arranged and teams selected. If any incident occurs in a match, the captain has to be on the spot even if he/she is concentrating on his/her own game.
Paul is also the county U-180 captain, a post which he first undertook in 2009. As his grading is nowadays over 180, he cannot play in this team, although he still organises the players. Paul also helps Dix Roberts, the Open team captain, and plays himself in the first team. The improvement in his play is reflected in the fact that he won the Brighton CC Championship in 2010.
In the recent McArthur Cup final against Hastings Paul played a captain's part by winning on board three against Ollie Willson, a very promising junior who won the British U-16 Championship last year. Paul had a won game by about move fifteen and he did not allow his opponent to obtain any significant counterplay. I enclose the score of this excellent win
[Event "McArthur Cup final"]
[Site "?"]
[Date "10.05.2014"]
[Round "?"]
[White "Paul A Batchelor"]
[Black "Ollie Willson"]
[Result "1-0"]
[WhiteELO "?"]
[BlackELO "?"]
1. d4 Nf6 2. Nc3 {The Veresov System named after Bussian master, Gavriil Veresov, who lived from 1912 to 1979. The opening is less explored than the regular Queen's Gambit lines.} d5 3. Bg5 Bf5 {A playable move, though 3...Nbd7 is the main line.} 4. Bxf6 exf6 5. e3 c6 6. Nge2 Nd7 7. Ng3 Bg6
8. h4 h6 {This move gives White space on the king's side. 8...h5 is better and if 9 Be2 Qb6 10 Rb1 0-0-0. White could then capture the 'h' pawn, though Black would have compensation because of his play down that file.} 9. h5 Bh7 10. Bd3 Bxd3 11. Qxd3 Qa5 12. O-O Nb6 {12...0-0-0 is better. After the move played the knight and queen get in each other's way.} 13. b3 {Most strong players would make this move, but better is 13 a3. If then 13...Nc4 14 b4 (14 b3 also gives White a good game) Qc7 15 e4 0-0-0 16 b5 Nb2 17 Qe2 Qa5 18 Qg4+ Kb8 19 Nge2 Na4 20 Qh3 is a complex line which gives White a strong initiative.} Bb4 {Not the best. 13...Ba3 would stop a3 possibilities for White and allow Black to castle safely on the king's side.} 14. Nce2
Qb5 {A mistake as the queen is now shut out of the game for a number of moves. Better was 14...0-0.} 15. Qf5 {White is probably now in a winning position as Black cannot castle on the king's side because of Qg4.} Nd7 {Planning to castle on the queen's side, but the king will not be safe there. 15...Ba3 was to be considered followed by Rg8 and Kf8.} 16. Qg4 {An amazing computer suggestion is 16 Rfb1 planning a3 and c4. There does not seem to be any good line against this.} Bf8 17. Rfc1 O-O-O 18. c4 dxc4 19. bxc4 Qg5 20. Qf3
g6 21. Nf4 Re8 {21..gxh5 gives more practical chances.} 22. c5 {A fine move restricting Black's counterplay.} f5 23. Rab1 {More decisive might have been 23 Qd1 and if 23...Rxe3 24 fxe3 Qxg3 25 Qb3 Bxc5 26 dxc5 Ne5 27 e4 Qxf4 28 Rab1 winning.} Qf6 {Black might have done better with 23...Qg4 exchanging queens but losing a pawn.} 24. Nd3 {Better 24 Qd1 followed by Qb3 or Qa4.} Qe6 {Black might have done better with 24..f4 giving up a pawn.} 25. Rb3 {The obvious move and clearly good. It is possible that 25 Rc3 was slightly better putting one rook on the 'a' file and other on the 'b' file. If 25...Qxa2 26 Qd1 is unpleasant for Black.} Nb8 {Passive, but it is difficult to find a better move. Perhaps 25...Kc7 could have been tried to transfer a rook to b8. White could force the king back by 26 Qf4+, but the queen has better squares than f4.} 26. Rcb1 Re7
27. Nf4 Qf6 28. d5 {A good move but 28 Qe2 followed by 29 Qb2 might have been more decisive.} Rg8 29. d6 Rd7 30. Nd3 {30 e4 might have been a little better.} Na6 {A mistake which gives White a quick win. Better was 30...Qe6.} 31. Rxb7 Rxb7 32. Qxc6+ Rc7 33.
d7+ Kd8 34. Qxf6+ 1-0
:
Nice win Paul, thanks for posting it Brian, I enjoyed that.
ReplyDelete